Our starter kit provides a real-time agent loop with modular components for perception (game frame recognition), planning & memory (long term vs. short term goals, knowledge storage), and control (gameboy emulator action execution).
Recommended for students: Apply to receive GCP credits for cloud compute and Gemini API access. Roughly $100+ per team (pending submissions).
Apply for Compute CreditsApplications will be reviewed and distributed on a rolling basis until funds are depleted.
Submissions for this track focus on achieving maximum game completion under time constraints. Your agent must interact exclusively through our custom Pokémon Emerald emulator API. Use any method, as long as the final action comes from a neural network.
Important: All submissions will undergo anti-cheat verification to ensure fair competition. This includes validation of agent behavior, action logs, and verification that submissions follow the competition rules.
Official competition website goes live with preliminary documentation.
Full rules and track timeline announced. Starter code with a baseline RPG agent (scaffolding and VLM setup) and emulator API available for beta testers.
Track 2 Competition Begins. Submit runs of your Pokémon Emerald agent to the leaderboard.
Final submission deadline.
Winners announced at NeurIPS 2025.
Top performing agents in the RPG speedrunning challenge will be awarded $4,500 and 1000 GCP total:
Senior organizers will award at least two projects with $400 or 500 GCP to help continue their work after the competition ends.
This project does not necessarily have to place highly in the speedrun rankings but should propose a novel approach or demonstrate interesting capabilities in long-horizon planning or RPG navigation.